It's good to see you revising your original statement, because that sure has hell wasn't what it originally stated.
I didnt revise shit, you were taking it out of context. I was talking to Amy and Inner who has said a few times in this thread part of the reason he does not pug is cause pugs are jackasses, if your pugs are always jackasses it has to be you, or your very unlucky when it come pugs. I didnt quote him cause I hoped people would use their heads and just know i was talking to him caus he just posted something that my post had to do with, but it seems that was to much to ask.
Quote:
Originally Posted by Inner Salbat
I could give countless examples of jerks in GW PuGs, even the runners are getting jerked around I've noticed too.
Thing is I don't want H/H everything but I'm not willing to put up with jerks either it's shame you can't get a ban for being a jerk so I do avoid it.
Quote:
Originally Posted by Amy Awien
Expecting - or even demanding - others to put up with the selfish and jerkish behaviour that is so prevalent in PuGs is childish.
there are more post of Inner calling pugs jerks but Im not going to go back and look for all of them.
Quote:
Originally Posted by Bryant Again
While many could argue that time = money, I will say that it's always a huge kick in the balls to be doing a mission numerous times always to screw up near the end (THK).
Sure people did fail THK a lot 3 years ago when the game just came out but now its not often i see a pug fail it. I Pug that mission a lot when im testing builds.
Last edited by JDRyder; Sep 21, 2008 at 07:52 AM // 07:52..
I think JDRyder is saying that if you are the type of person saying "PuGs suck" then chances are every PuG sucks because of you even if it doesn't suck. See what I did there?
I think JDRyder is saying that if you are the type of person saying "PuGs suck" then chances are every PuG sucks because of you even if it doesn't suck. See what I did there?
i take it you also didnt read my post unless you were taking a piss there....
I think JDRyder is saying that if you are the type of person saying "PuGs suck" then chances are every PuG sucks because of you even if it doesn't suck. See what I did there?
"All sucky PUGs you experienced have one thing in common: YOU" ?
You know, if someones presence in PUGs causes their suckage and he voluteers for PUG abstinece on condition of having 7 heroes, i am all for granting him wish and remove said individual from PUGs once and for all.
ANET, you have over 650 votes in favor.
Doesn't that mean anything to you? Practically all of the community wants it. If it were that game breaking, why would 99/100 of the community want 7 heroes?
I use to think there may be a super-secretive reason as to why you're not implementing it, but now it is just getting retarded.
Last edited by Lishy; Sep 22, 2008 at 01:34 AM // 01:34..
Henchies are prostitutes lol, maybe I'm wrong, but who else hangs around a certain place looking for business? Granted they fight, but I'd rather a team of heroes
ANET, you have over 650 votes in favor.
Doesn't that mean anything to you? Practically all of the community wants it. If it were that game breaking, why would 99/100 of the community want 7 heroes?
I use to think there may be a super-secretive reason as to why you're not implementing it, but now it is just getting retarded.
I could give you a reason but I don't want to put ideas in there head if they haven't thought of this reason yet, so I'm not going to pay homage to there laziness.
i take it you also didnt read my post unless you were taking a piss there....
Hahahaha damn I was agreeing with you and you internet assaulted me. I shall no longer support thee!
Quote:
Originally Posted by Inner Salbat
I could give you a reason but I don't want to put ideas in there head if they haven't thought of this reason yet, so I'm not going to pay homage to there laziness.
You still haven't given us any reason why Anet would benefit from adding 7 heroes. Thats a crapload of coding they would have to do for very little return. They would be much better served advertising complete hero solo play for Guild Wars 2. That would be much greater benefit.
ANET, you have over 650 votes in favor.
Doesn't that mean anything to you? Practically all of the community wants it. If it were that game breaking, why would 99/100 of the community want 7 heroes?
I use to think there may be a super-secretive reason as to why you're not implementing it, but now it is just getting retarded.
I didnt revise shit, you were taking it out of context. I was talking to Amy and Inner who has said a few times in this thread part of the reason he does not pug is cause pugs are jackasses, if your pugs are always jackasses it has to be you, or your very unlucky when it come pugs.
That's not what "taking it out of context" means (especially since the "original context" didn't really exist). Either way, this would've been the correct wording:
"If people are always being jerks to you its has to be you being a jackass as well"
As is, the original wording made it sound like the only way a pug would be rude to you is if you were rude in the first place.
Quote:
Originally Posted by JDRyder
I didnt quote him cause I hoped people would use their heads and just know i was talking to him caus he just posted something that my post had to do with, but it seems that was to much to ask.
How confused would you think people would be if I didn't include any of your quotes in this post?
You still haven't given us any reason why Anet would benefit from adding 7 heroes. Thats a crapload of coding they would have to do for very little return. They would be much better served advertising complete hero solo play for Guild Wars 2. That would be much greater benefit.
I don't think we're in any position to determine the amount of coding - or lack thereof - that would take to implement 7 heroes. Nonetheless, the benefit is being able to provide a completely customizable party with little to no consequence to others.
And who says they can't do this *and* advertise ;p?
Last edited by Bryant Again; Sep 22, 2008 at 02:44 AM // 02:44..
You still haven't given us any reason why Anet would benefit from adding 7 heroes. Thats a crapload of coding they would have to do for very little return. They would be much better served advertising complete hero solo play for Guild Wars 2. That would be much greater benefit.
Well I am in a position to talk about coding and it isn't all that much but that depends on how they coded it entirely, any sane developer would have made the code already to do 7 and more of them already because you would want to run test examples to work from, the fastest way of doing this is a flat plane and all the hero's at once to see how your code interacts with each hero, so it's a safe bet that it is already there if only for the option to be flexible during development, what if they wanted to change there minds mid way, too add more heroes or less too see how that balances out.
The only point in question is how they coded each outpost since each outpost can differ as to how many slots you can fill for a party, where they morons and made essentially speaking in lame man terms a configuration file for each outpost, that limits 3 heroes and X party members, if they did then they need to go back to school and learn how to code properly, it should be a global setting which is just a notepad edit away, the rest of the code should keep party management in check already.
Other than that it's just slight UI (User Interface) alterations, but that is unnecessary because the current UI can be used to edit any hero, simply kick a hero that is above position 3, kick the 3rd hero, and add that hero you first kicked into the 3rd position to edit it, people do that even now.
But then we're talking about a company that left Usran unchanged for a year, and took just as long to implement connection resume which should have been in there from alpha state of the entire game, an internet game without connection resume you have to be living in a dream world if you think that is a good idea.
I've given plenty of reasons why 7 heroes is a good idea with a population that is dying by the day soon you'll be lucky if you see anyone when you log on, but then that is relative to the time zone your in, but then Australia & New Zealand always got the ass end of the stick from ArenaNet why should it be any different now.
Oh and BTW: I wouldn't buy GW2 even if they offered 100 heroes and god mode, because I ain't done with GW1 and GW2 puts me off the more I hear about it, I've already got a game like there describing (perfect world).
Last edited by Inner Salbat; Sep 22, 2008 at 03:48 AM // 03:48..
How confused would you think people would be if I didn't include any of your quotes in this post?
not at all seeing how they just posted about how pugs are jerks, but it seems you only read my post
Quote:
Originally Posted by Kain Fz
ANET, you have over 650 votes in favor.
Doesn't that mean anything to you? Practically all of the community wants it. If it were that game breaking, why would 99/100 of the community want 7 heroes?
cause we all know that 650 votes means something out of what? think theres like 3million accounts "not sure how many but some 1 said that some where", and id bet a few 100,000 of them play now.
Quote:
Originally Posted by Kain Fz
I use to think there may be a super-secretive reason as to why you're not implementing it, but now it is just getting retarded.
agreed this thread is getting really retarded "not aiming that at you"
My best bet is cause they want people to group up more as a reason for not adding them, adding 7heros means solo DoA, UW, FoW etc, not that you cant solo them now other than DOA, but knowing GW players give it a few days and some will make a 10min UW run build.
I've given plenty of reasons why 7 heroes is a good idea with a population that is dying by the day soon you'll be lucky if you see anyone when you log on, but then that is relative to the time zone your in, but then Australia & New Zealand always got the ass end of the stick from ArenaNet why should it be any different now.
For me this is the single reason that they MUST add this. It's all well and good for people to be arguing about whether it will affect PUG's or not, but there is a huge portion of the player base who don't even have the option of PUGs because of their timezones.
Australians and NZs have been constantly screwed over by anet. Most notably by ridiulously charging us GBP in the online store, and I really, truly think it's about time that they catered to the parts of their community who simply don't have the 'luxury' of PUGGing in the first place.
Yes, I'd choose H/H over a PUG any day, but maybe that is purely because the experience of that 1 team I manage to get every few weeks has clouded my judgement.
I don't think we're in any position to determine the amount of coding - or lack thereof - that would take to implement 7 heroes. Nonetheless, the benefit is being able to provide a completely customizable party with little to no consequence to others.
And who says they can't do this *and* advertise ;p?
It is clearly a big project. It isn't as easy as "add 7 heroes presto". They have to change all the various screens from 3 heroes to 7 among many other changes/bug fixes/etc etc. Basically, it is time and money and they will get no direct benefit from the effort.
Quote:
Originally Posted by pamelf
For me this is the single reason that they MUST add this. It's all well and good for people to be arguing about whether it will affect PUG's or not, but there is a huge portion of the player base who don't even have the option of PUGs because of their timezones.
So use heroes and hench. Saying there is no pugs is not an argument, because you can still play solo. If anything you have to argue why Anet should give players 7 heroes as opposed to 3 heroes and 4 hench.
You still haven't given us any reason why Anet would benefit from adding 7 heroes. Thats a crapload of coding they would have to do for very little return. They would be much better served advertising complete hero solo play for Guild Wars 2. That would be much greater benefit.
As others in this thread have pointed out the coding should be minimal, as all is needed is to be able to pick heroes instead of henches nothing else has to change. No one needs to be able to flag all seven individually, no one needs to have access to all sevens skills/inventory at the same time etc... all that can be done prior to making your full group. And only a crazy person would want to try to micro manage more than three hero skill bars.
How Anet would benefit;
Anet could, with very little work, make a hero expansion upgrade that allows you to have seven heroes in your party and sell it exclusively in the online store for $9.99. This would both make them a nice wad of cash and bring a lot of people back to GW which in turn would increase future sales of GW2.
It is clearly a big project. It isn't as easy as "add 7 heroes presto". They have to change all the various screens from 3 heroes to 7 among many other changes/bug fixes/etc etc. Basically, it is time and money and they will get no direct benefit from the effort.
As we've said many times we're not asking for a free ride, put it in the online store they directly get benefited.